As the madness of the era of online games on the Mainland, and this new term is also related to the emerging, confusing when immediate feel the strong force field of online games, let swept cannot escape from. And children, is the center of the storm\'s eyes, is our everlasting sorrow looked into shadow.
Child perversely called, \"I want to play games! I\'m game! \"Like 500 years ago, align the great Holy Buddha under pressure in Wuzhishan, cry of the children was a training call, opposed the repression. Unruly monkeys cannot be suppressed, children love playing with nature could not be killed, perhaps it\'s time we calm reflection, just trying to suppress are the only way out? This is really what can stop you? In April 2004, the weekly e-era has made \"game nanny\" concept, quite worthy of our chewing.
Online games since birth, seem to be playing on the imprint of original sin, even as a scourge. Newspapers, on television, because the network gaming and social problems caused, especially adolescents; so the clamour sound, beat sound, at the online game head-bashing.
Indeed, we are unable to escape the game does make a large number of children and go down, even playing problem to reality. So parents and the community has reason to take an across-the-Board approach. But really: is this? Let us look at some news, the 12 year old girl bubble Internet cafes after the 3-day disappearance so far is not owned by and the online game-addiction is unable to 12 years of primary school students commit suicide by taking poison, the Japan playing games is afraid of being an informer of 13 year old girl killed 5 children sth From behind these tragedies can we not aware of what to do?
Grasslands, out of many is a human tragedy; blocking, blocking is a scourge!
Even so, the network game under such adverse social pressure, still has its strong vitality. Game player\'s camp is great step by step, in the United States, and Korea and other countries, online games or even become an emerging industry, strong development. This is also a phenomenon that we should not be ignored. In fact everything has two sides, online gaming is a double-edged sword, the key lies in how to use it. Online games are in fact have a good effect of special education, you can boot the child\'s interest and broaden the child\'s imagination. Many examples tell us that many computer experts are from the beginning of the game. After playing in the game have to drill down, some of the things people will research behind the game. Many hackers, network wizards, author of many fantasy novels, and even some large animation designers began. Game no doubt makes a large number of love and is familiar with computers, and gaming culture of talent. Hunan girl Chen Yuan is a very good example, she is 19 years old and get the MCP the Microsoft certified product specialist certificate, became China\'s youngest Microsoft certified system engineers 21 years, and he was admitted to Harvard University, Department of Astrophysical, PhD. She was from the beginning into the game of the zhengguo.
From the Chen Yuan\'s case, we see a bit of hope. Who let her avoid possible tragedies to the Shining Path? Recalling her growing up, let us know, is his father, Chen Yuan-father of successful education.
Nanny of the game, how can I hold your hand
Yes, in fact, we all know, blocking, rather than soothing; the big stick policy than persuasive, this is such a common sense way to an education, but are we blinded by the son of the moment. The good news is, there are still suffering after seriously reflect on, understand a hundred key still has a soothing, blocking is not a way of solving the problem. Thus, \"nanny of the game\" would have been born in the context of this timely.
\"Nanny of the game\", according to its advocates of the weekly e-time interpretation, is a person who guide and help others the right to play the game. But it is clear that, actually, as a \"nanny of the game\", in addition to the correct guidance, help others play the game, also had a responsibility to help children learn knowledge from the game, even the assumption in the civil duties of game ratings. This requires \"nanny of the game\" the left-hand side must first be a game for various game has a more comprehensive and profound knowledge and understanding, to properly judge the quality of the game to make a choice, followed by patience and carefulness with nanny, should be good at teaching and communication again is to ask the good character, allows parents and children safely.
It would appear that the \"game nanny\" itself is more demanding, of society on its hopes of a better, and some even flood era than in the game \"tayu\", starting from the day of the birth, the ideal color and with a strong social mission. But in China, there is no real precedent for our reference, we can not blindly be dazzled by the beautiful mind of the head. In order to really bring out the possible future professional role for our lovely children, calling looking forward at the same time, we treated this in a calm manner.
The parents to choose \"game nanny\", do not hold life-saving idea impulse comes, for the responsible attitude to their children, be careful investigation of candidate truly reliable convinced the selected person worthy of trust. But then again came back, the ability of parents are limited, \"nanny of the game\" the judge is also the number does not have a clue, then, is it possible, social forces, to organize such a professional body, helps parents and kids to choose. At the same time, \"game nanny\" is still a new thing, for those who want to do \"game nanny\" of people, a little to gain, did not know how to do well, which may also need a professional body to training-related talents. Or what is more, we do not rule out with the development needs of \"nanny of the game\" it\'s a rich professional will be more mature, perhaps in the near future will offer related professional, specialized training such personnel.
In any case, whether it\'s for \"nanny of the game\", or is for the parent community, were still at the stage of stone exploring. In the actual operation of the process, will certainly generate a lot of problems, and will slowly be found. Only hope that we in this road
More on rational calm, less some detours, all because the lovely children, our hope!A later story: over the years, the controversial network and online games, at the same time they give us high-tech convenience, also brought us many problems, particularly with regard to youth. Children love to play, but also lacks strong self-control; networks and game also really unhealthy violent pornography; the point is that we what to choose and use instead of Handa shouting kill. Not long ago, \"networks for mother\" that another network and create new groups of thermal concerns and reported by the media. To a certain extent, \"nanny of the game\" and \"network mother\" is similar in common, they are a function of education, in fact, I\'d rather they collectively known as the \"soul network architect\", because of their professional nature closer to the human soul, and teachers. Confucius did not have said, teacher, preacher, shouye, doubts also. It can be said that they are the teachers of a Variant or derivative of it, are aimed at repairing plastic human born the beautiful Palace of mind.
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